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Год выпуска: 2011
Производитель: Digital Arts Guild
Сайт производителя: http://digitalartsguild.com
Автор: Aaron F. Ross
Тип раздаваемого материала: Видеоурок
Описание: Complex animations are generally simulated procedurally rather than animated by hand. For example, if you want realistic collisions, a Rigid Body simulation is the way to go. It would take too long to keyframe many colliding objects by hand, and it would be difficult to achieve convincing results.
In this hour-long series of eight free videos, you’ll learn how to simulate the movement and collision of objects. Maya’s Rigid Body dynamics engine calculates the physics to save you time! The catapult exercise is a classic introduction to Rigid Body dynamics, covering active and passive bodies, constraints, solver settings, and baking the simulation to keyframes.
- Project Setup and Scene Layout
- Active and Passive Rigid Bodies
- Rigid Body attributes such as Mass and Friction
- Dynamic Constraints
- Global Solver settings
- Bake Simulation to convert dynamics to keyframes
Формат видео: MP4
Видео: AVC, ~1200 Kbps, 1 280 x 720 pixels, 12.000 fps
Аудио: AAC, 128 Kbps, 2 channels, 48.0 KHz
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